Bandit the Bandit

Bandit is a recurring NPC in the campaign.

Appearance
Bandit is a lanky elvish man with pale skin and dark hair. He looks generally unremarkable.

Personality
Bandit is rather stupid and has a habit of not thinking things through. He has a nervous demeanor and is rather unsure of himself.

History
Bandit first appeared in the Greyhound Tavern in Serin, where he attempted to rob the tavern using an animated rug and cloak. However, his plans were foiled by the Pipebringers and he was taken to jail.

Later, he showed up at the Corgi Inn in Nelune after escaping from Serin's prison during Karelia Molotov's revolution. He had planned on trying to rob it, but he decided against it when he saw the Pipebringers. They searched him and found that he had a bag of holding. He panicked and inverted it, unleashing a torrent of over 300,000 dead bees. He was surprised that they were dead, saying that they had been alive when he put them in.

He was escorted by Johannes with the intention to bring him to prison for attempted robbery, assault, and ecoterrorism. However, Johannes took pity on him and offered to bring him to the Storm's Roar for rehabilitation. Bandit agreed, citing that he had only turned to his life of crime due to his unfortunate name. Johannes dropped him off at a temple of Aerdrie Faenya, where he seemed to thrive.

Abilities
Bandit has some basic combat skills due to his former life of crime.

Bandit seems to be extraordinarily lucky. He managed to escape from prison due to outside forces, stumbled across a bag of holding, and somehow found a massive number of bees.

Johannes Nael
Bandit and Johannes established a rapport when Johannes offered mercy and redemption.