Whym

Whym is an NPC in the campaign - a tiefling ranger/fairy enthusiast.

Appearance
Whym is a golden-skinned tiefling with one long horn curling toward the back of her head and one small pink horn welded to the stump of her other original horn. She has navy eyes and bright orange hair, which she wears in a loose ponytail. She wears a brightly-colored cloak of billowing and leather armor. She also sometimes wears a black and white mask.

Personality
Whym is curious by nature and highly enthusiastic about her interests, sometimes to the point of being reckless. She is not able to read the room terribly well, leading to her sometimes being unintentionally offensive. She is loud and bombastic, which is unusual for a ranger. She is also fiercely independent and does not like to tie herself down to people.

Despite her flaws and annoying characteristics, Whym is a generally well-liked person. She is very positive and unafraid to ask questions that others do not want to. She is also always willing to lend a helping hand, such as helping Cally find his way to the Feywild and agreeing to be a guide for the Pipebringers.

Personal History
Not much is known of Whym's early life, aside from the fact that she was originally named Ifrit Alyrie (a name that she intends to sell).

More recently, she had her horn removed by Donovan Springmore.

Skills
As a ranger, Whym is proficient in martial skills. She also has the ability to detect planar portals within a mile of her.

In addition, Whym is very knowledgeable about fey and speaks Sylvan.

Delphy Seregwen
Whym is good friends with Delphy, the owner of the Corgi Inn in Nelune. Delphy appears to have feelings for Whym; it is unclear if Whym reciprocates.

Wolff Jaeger
Whym and Wolff have worked together in the past and have a friendly relationship.